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Construction

I attempted to evoke the classic Mordheim building style but without sacrificing the utility of the pieces by making them too cramped, or the versatility of them by fixing them in a given position as in a more dioramic style. High degrees of playability and modularity were important design goals.

Painting

Airbrush, water-based wood stain thinned down for a wash, drybrush, more airbrush…

Oddballs

In addition to the classic Mordheim building style, a healthy dose of mystical whackiness is always a welcome sight in the city of the damned.

The Forge

The Cultist Hideout

Scatter Terrain

Treasure, cover, scaffolding, detritus, sewer piies, rubble, wyrdstone…